F4MP/codigos originales/tiltedcode/Code/encoding/Messages/PlayerDialogueRequest.h
2026-01-06 18:53:59 +01:00

22 lines
607 B
C

#pragma once
#include "Message.h"
using TiltedPhoques::String;
struct PlayerDialogueRequest final : ClientMessage
{
static constexpr ClientOpcode Opcode = kPlayerDialogueRequest;
PlayerDialogueRequest()
: ClientMessage(Opcode)
{
}
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const PlayerDialogueRequest& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && Text == acRhs.Text; }
TiltedPhoques::String Text{};
};