mirror of
https://github.com/Jous99/F4MP.git
synced 2026-01-12 23:20:53 +01:00
23 lines
955 B
C++
23 lines
955 B
C++
#include <Messages/AuthenticationResponse.h>
|
|
|
|
void AuthenticationResponse::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept
|
|
{
|
|
Serialization::WriteVarInt(aWriter, static_cast<uint32_t>(Type));
|
|
Serialization::WriteBool(aWriter, SKSEActive);
|
|
Serialization::WriteBool(aWriter, MO2Active);
|
|
Serialization::WriteString(aWriter, Version);
|
|
UserMods.Serialize(aWriter);
|
|
Settings.Serialize(aWriter);
|
|
Serialization::WriteVarInt(aWriter, PlayerId);
|
|
}
|
|
|
|
void AuthenticationResponse::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept
|
|
{
|
|
Type = static_cast<ResponseType>(Serialization::ReadVarInt(aReader) & 0xFFFFFFFF);
|
|
SKSEActive = Serialization::ReadBool(aReader);
|
|
MO2Active = Serialization::ReadBool(aReader);
|
|
Version = Serialization::ReadString(aReader);
|
|
UserMods.Deserialize(aReader);
|
|
Settings.Deserialize(aReader);
|
|
PlayerId = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF;
|
|
}
|