F4MP/codigos originales/tiltedcode/Code/client/Games/PapyrusFunctions.h
2026-01-06 18:53:59 +01:00

10 lines
194 B
C++

#pragma once
namespace PapyrusFunctions
{
bool IsRemotePlayer(Actor* apActor);
bool IsPlayer(Actor* apActor);
bool DidLaunchSkyrimTogether() { return true; };
} // namespace PapyrusFunctions