#pragma once #include "Message.h" struct RequestRespawn final : ClientMessage { static constexpr ClientOpcode Opcode = kRequestRespawn; RequestRespawn() : ClientMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const RequestRespawn& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && ActorId == acRhs.ActorId && AppearanceBuffer == acRhs.AppearanceBuffer && ChangeFlags == acRhs.ChangeFlags; } uint32_t ActorId{}; String AppearanceBuffer{}; uint32_t ChangeFlags{0}; };