#include void PlayerLevelRequest::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, NewLevel); } void PlayerLevelRequest::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ClientMessage::DeserializeRaw(aReader); NewLevel = Serialization::ReadVarInt(aReader) & 0xFFFF; }