#pragma once #include "Message.h" struct NotifyRespawn final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyRespawn; NotifyRespawn() : ServerMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyRespawn& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && ActorId == acRhs.ActorId; } uint32_t ActorId; };