#include #include AnimationGraphDescriptor_SkeeverRootBehavior::AnimationGraphDescriptor_SkeeverRootBehavior(AnimationGraphDescriptorManager& aManager) { enum Variables { kiSyncIdleLocomotion = 0, kblendDefault = 1, kfMinSpeed = 2, kSpeed = 3, kiSyncTurnState = 4, kiSyncForwardState = 5, kTurnDelta = 6, kfMinTurnDelta = 7, kturnSpeedMult = 8, kiCombatStance = 9, ktest = 10, kbHeadTrackingOn = 11, kTargetLocation = 12, kFootIKEnable = 13, km_onOffGain = 14, km_groundAscendingGain = 15, km_groundDescendingGain = 16, km_footPlantedGain = 17, km_footRaisedGain = 18, km_footUnlockGain = 19, km_worldFromModelFeedbackGain = 20, km_errorUpDownBias = 21, km_alignWorldFromModelGain = 22, km_hipOrientationGain = 23, km_footPlantedAnkleHeightMS = 24, km_footRaisedAnkleHeightMS = 25, km_maxAnkleHeightMS = 26, km_minAnkleHeightMS = 27, kblendFast = 28, kbAnimationDriven = 29, kbAllowRotation = 30, kbHeadTracking = 31, kbDisableHeadTrack = 32, kIsRecoiling = 33, kIsStaggering = 34, kIsAttacking = 35, kbIsWolf = 36, kstaggerMagnitude = 37, kIsBleedingOut = 38, kbIsSynced = 39, kbEquipOk = 40, kbCanHeadTrack = 41, kblendSlow = 42, kisIdleSitting = 43, kbMirroredAttack = 44, kiState = 45, kiState_SkeeverDefault = 46, kiState_SkeeverLunge = 47, kbSkeeverLunge = 48, kiCharacterSelector = 49, kfMinMoveSpeed = 50, kDirection = 51, kiIsCanine = 52, kiTurnMirrored = 53, kIsAttackReady = 54, kTurnDeltaDamped = 55, kSpeedSampled = 56, kIsBashing = 57, kwalkBackRate = 58, kstaggerDirection = 59, kbNoHeadTrack = 60, kiGetUpType = 61, kbFootIKDisable = 62, kiState_CowDefault = 63, kiState_DogDefault = 64, kiState_WolfDefault = 65, kiState_SabreCatDefault = 66, kiState_HorseDefault = 67, kiState_BearDefault = 68, kiState_DeerDefault = 69, kiState_GoatDefault = 70, kiState_HorkerDefault = 71, kiState_MammothDefault = 72, kiState_HorseSprint = 73, kiSyncSprintState = 74, kfTwistDirection = 75, kOldDirection = 76, kcamerafromx = 77, kcamerafromy = 78, kcamerafromz = 79, kwalkBackSpeedMult = 80, kiMovementSpeed = 81, kIsSideAttacking = 82, kisIdleLay = 83, kbFootIKEnable = 84, kiState_CowSwimDefault = 85, kiState_HorkerSwimDefault = 86, kiState_BearSwimDefault = 87, kisSwimming = 88, kisMoving = 89, kbForceIdleStop = 90, kiState_DeerDefaultRun = 91, }; uint64_t key = 2357248884501192123; AnimationGraphDescriptorManager::Builder s_builder( aManager, key, AnimationGraphDescriptor( { kbHeadTrackingOn, kbAnimationDriven, kbAllowRotation, kbHeadTracking, kbDisableHeadTrack, kIsRecoiling, kIsStaggering, kIsAttacking, kbSkeeverLunge, kbFootIKEnable, kisMoving, }, { kSpeed, kTurnDelta, kturnSpeedMult, kDirection, kTurnDeltaDamped, kSpeedSampled, kwalkBackSpeedMult, }, { kiSyncSprintState, kiSyncIdleLocomotion, kiSyncTurnState, kiSyncForwardState, kiMovementSpeed, kiCombatStance, kiState, })); }