#include #include AnimationGraphDescriptor_HagravenMasterBehavior::AnimationGraphDescriptor_HagravenMasterBehavior(AnimationGraphDescriptorManager& aManager) { enum Variables { kSpeed = 0, kIsStaggering = 1, kIsAttacking = 2, kIsRecoiling = 3, kDirection = 4, kSpeedSampled = 5, kiSyncDefaultState = 6, kiSyncIdleLocomotion = 7, kiState = 8, kiState_HagravenDefault = 9, kTurnDelta = 10, kturnSpeedMult = 11, kiSyncTurnState = 12, kiRightHandType = 13, kbWeapReady = 14, kiEquippedItemState = 15, kIsAttackReady = 16, kbMLh_Ready = 17, kbMRh_Ready = 18, kIntDirection = 19, kblendFast = 20, kblendDefault = 21, kisCasting = 22, kbWantCastRight = 23, kbWantCastLeft = 24, kbHeadTrackingOn = 25, kTargetLocation = 26, kcamerafromx = 27, kcamerafromy = 28, kcamerafromz = 29, kbCanHeadTrack = 30, kbHeadTracking = 31, kbEquipOk = 32, kbAnimationDriven = 33, kstaggerMagnitude = 34, kbIsSynced = 35, kiGetUpType = 36, kstaggerDirection = 37, kTimeStep = 38, kbFullyMotionDriven = 39, kDirectionDamped = 40, kbFootIK = 41, kbNoFootIK = 42, kIsShouting = 43, kIsBusy = 44, kIsIdle = 45, kbVoiceReady = 46, kbWantCastVoice = 47, kiCombat = 48, kTweenEntryDirection = 49, kiDirectionForward = 50, kPhonemeBlendTarget = 51, kLipBigAah = 52, kLipDST = 53, kLipEee = 54, kLipFV = 55, kLipK = 56, kLipL = 57, kLipR = 58, kLipTh = 59, kPhonemeBlend = 60, kLipAcc = 61, kInvPhonemeBlend = 62, kbLookAtTarget = 63, kbCanLookAtTarget = 64, km_worldFromModelFeedbackGain = 65, km_alignWorldFromModelGain = 66, km_ankeOrientationGain = 67, km_frontFootPlantedAnkleHeightMS = 68, km_frontFootRaisedAnkleHeightMS = 69, km_frontMaxAnkleHeightMS = 70, km_frontMinAnkleHeightMS = 71, km_rearFootPlantedAnkleHeightMS = 72, km_rearFootRaisedAnkleHeightMS = 73, km_rearMaxAnkleHeightMS = 74, km_rearMinAnkleHeightMS = 75, km_rearMaxAnkleAngleDegrees = 76, km_raycastDistanceUp = 77, km_raycastDistanceDown = 78, km_errorOut = 79, km_errorOutTranslation = 80, km_alignWithGroundRotation = 81, kBSLookAtModifier_m_onGain = 82, kBSLookAtModifier_m_offGain = 83, kLookAtHeadingMaxAngle = 84, kBSLookAtModifier_CanLookOutsideLimit = 85, kLookAtOutOfRange = 86, kbSpeedSynced = 87, kdefaultBlend = 88, kHasTweenSpeed = 89, kTweenSpeed = 90, kDistToGoal = 91, kTurnDeltaDamped = 92, kPitchDeltaDamped = 93, kFlightPitchBlend = 94, kPathAngle = 95, kMovementDirection = 96, kMoveDirZ = 97, kBSLookAtModifier_m_onGain_Shouting = 98, kBSLookAtModifier_m_onGain_Combat = 99, kBSLookAtModifier_m_offGain_Shouting = 100, kBSLookAtModifier_m_offGain_Combat = 101, kPitchDelta = 102, kMaxSpeedCurrent = 103, kMaxSpeed = 104, kMinSpeed = 105, kMaxSpeedDamped = 106, kPathAngleThreshold = 107, kTargetSpeedDamped = 108, kTargetSpeed = 109, kTweenSpeedDamped = 110, kTweenSpeedMin = 111, kMaxAcc = 112, kTargetSpeedMaxScale = 113, kMaxDec = 114, kDrag = 115, kTargetSpeedThresholdMin = 116, kTargetSpeedThresholdMax = 117, kIsFeathering = 118, kTurnDeltaTarget = 119, kTurnDeltaScale = 120, kTurnDeltaDampedGain = 121, kPitchDeltaTarget = 122, kPitchDeltaDampedGain = 123, kFlightPitchBlendTarget = 124, kFlightPitchBlendGain = 125, kPickNewIdleTime = 126, kFlightHitInjuredSpeedMin = 127, kFlightHitInjuredDecGain = 128, kTurnMin = 129, kIsTurningLeft = 130, kIsTurningRight = 131, kfMinSpeed = 132, kisMoving = 133, kIsMovingForward = 134, kIsMovingBackward = 135, kBSLookAtModifier_m_onGain_Default = 136, kBSLookAtModifier_m_offGain_Default = 137, kTweenRotation = 138, kbAllowRotation = 139, kTweenPosition = 140, kConstraintOffset = 141, kbTweenUpdate = 142, kTweenEntryDirectionFlightKillGrab = 143, kTweenEntryDirectionPrev = 144, kTweenEntryDirectionCur = 145, kLipBigAahDamped = 146, kLipGain = 147, kLipDSTDamped = 148, kLipEeeDamped = 149, kLipFVDamped = 150, kLipKDamped = 151, kLipLDamped = 152, kLipRDamped = 153, kLipThDamped = 154, }; uint64_t key = 3017922126943190855; AnimationGraphDescriptorManager::Builder s_builder( aManager, key, AnimationGraphDescriptor( { kbEquipOk, kbAnimationDriven, kIsAttackReady, kbAllowRotation, kIsRecoiling, kIsStaggering, kIsAttacking, kbHeadTracking, kbHeadTrackingOn, kbWeapReady, kisCasting, kbCanHeadTrack, kbWantCastLeft, kbMLh_Ready, }, { kSpeed, kTurnDelta, kDirection, kSpeedSampled, kturnSpeedMult, }, { kiSyncDefaultState, kiSyncIdleLocomotion, kiSyncTurnState, })); }