#include static TiltedPhoques::Initializer s_init( []() { // Disabled because the mapmenu in first person breaks. // I fix that later, but for now it doesn't break gameplay. #if 0 // https://github.com/Vermunds/SkyrimSoulsRE/blob/master/src/Menus/MapMenuEx.cpp // Of course this isnt perfect yet. but we"ll see VersionDbPtr hookLoc(53112); TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x53, 4); TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x9D, 2); TiltedPhoques::Nop(hookLoc.GetPtrU() + 0x9F, 1); #endif });