#include #include #include #include void DebugService::DrawCalendarView() { ImGui::Begin("Calendar"); auto* pGameTime = TimeData::Get(); auto year = pGameTime->GameYear->f; ImGui::InputFloat("Year", &year, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); auto month = pGameTime->GameMonth->f; ImGui::InputFloat("Month", &month, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); auto day = pGameTime->GameDay->f; ImGui::InputFloat("Day", &day, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); auto hour = pGameTime->GameHour->f; ImGui::InputFloat("Hour", &hour, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); auto passed = pGameTime->GameDaysPassed->f; ImGui::InputFloat("Passed", &passed, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); auto scale = pGameTime->TimeScale->f; ImGui::InputFloat("Scale", &scale, 0, 0, "%.3f", ImGuiInputTextFlags_ReadOnly); ImGui::End(); }