#pragma once #include #include class MenuOpenCloseEvent; struct IMapCameraCallbacks { // add virtual void Unk_00(void); // 00 virtual void Unk_01(void); // 01 virtual ~IMapCameraCallbacks(); // 02 }; static_assert(sizeof(IMapCameraCallbacks) == 0x8); struct MapMenu final : public IMenu, public BSTEventSink, public IMapCameraCallbacks { // TBD };