#pragma once #include "Message.h" #include struct NotifyRemoveSpell final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyRemoveSpell; NotifyRemoveSpell() : ServerMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyRemoveSpell& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && TargetId == acRhs.TargetId && SpellId == acRhs.SpellId; } uint32_t TargetId{}; GameId SpellId{}; };