#include #include void NotifyPlayerHealthUpdate::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, PlayerId); Serialization::WriteFloat(aWriter, Percentage); } void NotifyPlayerHealthUpdate::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ServerMessage::DeserializeRaw(aReader); PlayerId = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF; Percentage = Serialization::ReadFloat(aReader); }