#pragma once #include "Message.h" #include #include struct RequestSetWaypoint final : ClientMessage { static constexpr ClientOpcode Opcode = kRequestSetWaypoint; RequestSetWaypoint() : ClientMessage(Opcode) { } virtual ~RequestSetWaypoint() = default; void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const RequestSetWaypoint& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && Position == acRhs.Position && WorldSpaceFormID == acRhs.WorldSpaceFormID; } Vector3_NetQuantize Position; GameId WorldSpaceFormID; };