#include "BehaviorVarsMap.h" const uint32_t BehaviorVarsMap::find(const uint64_t acBehaviorVarsKey, const TiltedPhoques::String acName) { auto map = m_map.find(acBehaviorVarsKey); if (map != m_map.end()) { auto map2 = map->second.m_nameMap.find(acName); if (map2 != map->second.m_nameMap.end()) return map2->second; } return UINT32_MAX; } const TiltedPhoques::String BehaviorVarsMap::find(const uint64_t acBehaviorVarsKey, const uint32_t acValue) { const TiltedPhoques::String empty; auto map = m_map.find(acBehaviorVarsKey); if (map != m_map.end()) { auto map2 = map->second.m_valueMap.find(acValue); if (map2 != map->second.m_valueMap.end()) return map2->second; } return empty; } void BehaviorVarsMap::Register(const BehaviorVars aMap) { m_map.insert_or_assign(aMap.m_key, aMap); } BehaviorVarsMap& BehaviorVarsMap::getInstance() { // The only instance. Guaranteed lazy initiated // Guaranteed that it will be destroyed correctly static BehaviorVarsMap instance; return instance; }