#pragma once #include "Message.h" struct NotifyPlayerLeft final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyPlayerLeft; NotifyPlayerLeft() : ServerMessage(Opcode) { } virtual ~NotifyPlayerLeft() = default; void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyPlayerLeft& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && PlayerId == acRhs.PlayerId && Username == acRhs.Username; } uint32_t PlayerId; String Username; };