#include #include void NotifyPlayerJoined::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, PlayerId); Serialization::WriteString(aWriter, Username); WorldSpaceId.Serialize(aWriter); CellId.Serialize(aWriter); Serialization::WriteVarInt(aWriter, Level); } void NotifyPlayerJoined::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ServerMessage::DeserializeRaw(aReader); PlayerId = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF; Username = Serialization::ReadString(aReader); WorldSpaceId.Deserialize(aReader); CellId.Deserialize(aReader); Level = Serialization::ReadVarInt(aReader) & 0xFFFF; }