#pragma once struct TESWeather; struct Sky { static Sky* Get() noexcept; static bool s_shouldUpdateWeather; virtual ~Sky(); void SetWeather(TESWeather* apWeather) noexcept; void ForceWeather(TESWeather* apWeather) noexcept; void ReleaseWeatherOverride() noexcept; void ResetWeather() noexcept; TESWeather* GetWeather() const noexcept; uint8_t unk8[0x48 - 0x8]; TESWeather* pCurrentWeather; uint8_t unk50[0x2C8 - 0x50]; }; bool Sky::s_shouldUpdateWeather = true; static_assert(sizeof(Sky) == 0x2C8);