#include #include #include #include #include #include #include void DebugService::DrawCellView() { ImGui::Begin("Cell"); PlayerCharacter* pPlayer = PlayerCharacter::Get(); if (auto* pWorldSpace = pPlayer->GetWorldSpace()) { if (ImGui::CollapsingHeader("World space", ImGuiTreeNodeFlags_DefaultOpen)) { const uint32_t worldFormId = pWorldSpace->formID; ImGui::InputScalar("Id", ImGuiDataType_U32, (void*)&worldFormId, nullptr, nullptr, "%" PRIx32, ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_CharsHexadecimal); char* pName = (char*)pWorldSpace->GetName(); size_t nameLen = strlen(pName); ImGui::InputText("Name", pName, nameLen, ImGuiInputTextFlags_ReadOnly); char* pEditorId = (char*)pWorldSpace->GetFormEditorID(); size_t editorIdLen = strlen(pEditorId); ImGui::InputText("Editor ID", pEditorId, editorIdLen, ImGuiInputTextFlags_ReadOnly); } } if (auto* pCell = pPlayer->parentCell) { if (ImGui::CollapsingHeader("Parent cell", ImGuiTreeNodeFlags_DefaultOpen)) { const uint32_t cellId = pCell->formID; ImGui::InputScalar("Id", ImGuiDataType_U32, (void*)&cellId, nullptr, nullptr, "%" PRIx32, ImGuiInputTextFlags_ReadOnly | ImGuiInputTextFlags_CharsHexadecimal); char* pName = (char*)pCell->GetName(); size_t nameLen = strlen(pName); ImGui::InputText("Name", pName, nameLen, ImGuiInputTextFlags_ReadOnly); char* pEditorId = (char*)pCell->GetFormEditorID(); size_t editorIdLen = strlen(pEditorId); ImGui::InputText("Editor ID", pEditorId, editorIdLen, ImGuiInputTextFlags_ReadOnly); } } ImGui::End(); }