#pragma once #include "Message.h" #include struct TeleportRequest final : ClientMessage { static constexpr ClientOpcode Opcode = kTeleportRequest; TeleportRequest() : ClientMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const TeleportRequest& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && PlayerId == acRhs.PlayerId; } uint16_t PlayerId{}; };