#include void TeleportCommandRequest::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteString(aWriter, TargetPlayer); } void TeleportCommandRequest::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ClientMessage::DeserializeRaw(aReader); TargetPlayer = Serialization::ReadString(aReader); }