#pragma once #include "Message.h" #include struct NotifyNewPackage final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyNewPackage; NotifyNewPackage() : ServerMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyNewPackage& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && ActorId == acRhs.ActorId && PackageId == acRhs.PackageId; } uint32_t ActorId = 0; GameId PackageId{}; };