#include void DrawWeaponRequest::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, Id); Serialization::WriteBool(aWriter, IsWeaponDrawn); } void DrawWeaponRequest::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ClientMessage::DeserializeRaw(aReader); Id = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF; IsWeaponDrawn = Serialization::ReadBool(aReader); }