#include #include void NotifyPlayerCellChanged::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, PlayerId); WorldSpaceId.Serialize(aWriter); CellId.Serialize(aWriter); } void NotifyPlayerCellChanged::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ServerMessage::DeserializeRaw(aReader); PlayerId = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF; WorldSpaceId.Deserialize(aReader); CellId.Deserialize(aReader); }