#include void NotifyRespawn::SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept { Serialization::WriteVarInt(aWriter, ActorId); } void NotifyRespawn::DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept { ServerMessage::DeserializeRaw(aReader); ActorId = Serialization::ReadVarInt(aReader) & 0xFFFFFFFF; }