#pragma once #include "Message.h" #include struct LockChangeRequest final : ClientMessage { static constexpr ClientOpcode Opcode = kLockChangeRequest; LockChangeRequest() : ClientMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const LockChangeRequest& acRhs) const noexcept { return Id == acRhs.Id && CellId == acRhs.CellId && IsLocked == acRhs.IsLocked && LockLevel == acRhs.LockLevel && GetOpcode() == acRhs.GetOpcode(); } GameId Id; GameId CellId; bool IsLocked; uint8_t LockLevel; };