#pragma once #ifndef TP_INTERNAL_COMPONENTS_GUARD #error Include Components.h instead #endif #include struct FormIdComponent { FormIdComponent() noexcept : FormIdComponent(0, 0) { } FormIdComponent(const GameId& acId) noexcept : Id(acId) { } FormIdComponent(const uint32_t aBaseId, const uint32_t aModId) noexcept : Id(aModId, aBaseId) { } bool operator==(const FormIdComponent& acRhs) const noexcept { return Id == acRhs.Id; } bool operator!=(const FormIdComponent& acRhs) const noexcept { return !operator==(acRhs); } operator bool() const noexcept { return Id != GameId{}; } GameId Id; };