#pragma once #include "Message.h" struct RequestPlayerHealthUpdate final : ClientMessage { static constexpr ClientOpcode Opcode = kRequestPlayerHealthUpdate; RequestPlayerHealthUpdate() : ClientMessage(Opcode) { } virtual ~RequestPlayerHealthUpdate() = default; void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const RequestPlayerHealthUpdate& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && Percentage == acRhs.Percentage; } float Percentage{}; };