#include #include AnimationGraphDescriptor_DogRootBehavior::AnimationGraphDescriptor_DogRootBehavior(AnimationGraphDescriptorManager& aManager) { enum Variables { kiSyncIdleLocomotion = 0, kblendDefault = 1, kfMinSpeed = 2, kSpeed = 3, kiSyncTurnState = 4, kiSyncForwardState = 5, kTurnDelta = 6, kfMinTurnDelta = 7, kturnSpeedMult = 8, kiCombatStance = 9, ktest = 10, kbHeadTrackingOn = 11, kTargetLocation = 12, kFootIKEnable = 13, km_onOffGain = 14, km_groundAscendingGain = 15, km_groundDescendingGain = 16, km_footPlantedGain = 17, km_footRaisedGain = 18, km_footUnlockGain = 19, km_worldFromModelFeedbackGain = 20, km_errorUpDownBias = 21, km_alignWorldFromModelGain = 22, km_hipOrientationGain = 23, km_footPlantedAnkleHeightMS = 24, km_footRaisedAnkleHeightMS = 25, km_maxAnkleHeightMS = 26, km_minAnkleHeightMS = 27, kblendFast = 28, kbAnimationDriven = 29, kbAllowRotation = 30, kbHeadTracking = 31, kbDisableHeadTrack = 32, kIsRecoiling = 33, kIsStaggering = 34, kIsAttacking = 35, kbIsWolf = 36, kstaggerMagnitude = 37, kIsBleedingOut = 38, kbIsSynced = 39, kbEquipOk = 40, kbCanHeadTrack = 41, kblendSlow = 42, kisIdleSitting = 43, kbMirroredAttack = 44, kiState = 45, kiState_DogDefault = 46, kbSkeeverLunge = 47, kiCharacterSelector = 48, kfMinMoveSpeed = 49, kDirection = 50, kiIsCanine = 51, kiTurnMirrored = 52, kIsAttackReady = 53, kTurnDeltaDamped = 54, kSpeedSampled = 55, kIsBashing = 56, kwalkBackRate = 57, kiMovementSpeed = 58, kisIdleLay = 59, kstaggerDirection = 60, kbFootIKDisable = 61, kiGetUpType = 62, kbForceIdleStop = 63, kiState_DogRun = 64, kiState_CowDefault = 65, kiState_WolfDefault = 66, kiState_SabreCatDefault = 67, kiState_SkeeverDefault = 68, kiState_SkeeverLunge = 69, kiState_HorseDefault = 70, kiState_BearDefault = 71, kiState_DeerDefault = 72, kiState_GoatDefault = 73, kiState_HorkerDefault = 74, kiState_MammothDefault = 75, kiState_HorseSprint = 76, kiSyncSprintState = 77, kfTwistDirection = 78, kOldDirection = 79, kbNoHeadTrack = 80, kcamerafromx = 81, kcamerafromy = 82, kcamerafromz = 83, kwalkBackSpeedMult = 84, kIsSideAttacking = 85, kbFootIKEnable = 86, kiState_CowSwimDefault = 87, kiState_HorkerSwimDefault = 88, kiState_BearSwimDefault = 89, kisSwimming = 90, kisMoving = 91, kiState_DeerDefaultRun = 92, }; uint64_t key = 16093192286272613165; AnimationGraphDescriptorManager::Builder s_builder( aManager, key, AnimationGraphDescriptor( {kbHeadTrackingOn, kbAnimationDriven, kbAllowRotation, kbHeadTracking, kbDisableHeadTrack, kIsStaggering, kIsAttacking, kbEquipOk, kbSkeeverLunge, kbFootIKEnable, kisMoving}, {kSpeed, kTurnDelta, kturnSpeedMult, kDirection, kTurnDeltaDamped, kSpeedSampled, kwalkBackSpeedMult}, {kiSyncIdleLocomotion, kiSyncTurnState, kiSyncForwardState, kiCombatStance, kiMovementSpeed})); }