#include #include AnimationGraphDescriptor_BearRootBehavior::AnimationGraphDescriptor_BearRootBehavior(AnimationGraphDescriptorManager& aManager) { enum Variables { kiSyncIdleLocomotion = 0, kblendDefault = 1, kfMinSpeed = 2, kSpeed = 3, kiSyncTurnState = 4, kiSyncForwardState = 5, kTurnDelta = 6, kfMinTurnDelta = 7, kturnSpeedMult = 8, kiCombatStance = 9, ktest = 10, kbHeadTrackingOn = 11, kTargetLocation = 12, kFootIKEnable = 13, km_onOffGain = 14, km_groundAscendingGain = 15, km_groundDescendingGain = 16, km_footPlantedGain = 17, km_footRaisedGain = 18, km_footUnlockGain = 19, km_worldFromModelFeedbackGain = 20, km_errorUpDownBias = 21, km_alignWorldFromModelGain = 22, km_hipOrientationGain = 23, km_footPlantedAnkleHeightMS = 24, km_footRaisedAnkleHeightMS = 25, km_maxAnkleHeightMS = 26, km_minAnkleHeightMS = 27, kblendFast = 28, kbAnimationDriven = 29, kbAllowRotation = 30, kbHeadTracking = 31, kbDisableHeadTrack = 32, kIsRecoiling = 33, kIsStaggering = 34, kIsAttacking = 35, kbIsWolf = 36, kstaggerMagnitude = 37, kIsBleedingOut = 38, kbIsSynced = 39, kbEquipOk = 40, kbCanHeadTrack = 41, kblendSlow = 42, kisIdleSitting = 43, kbMirroredAttack = 44, kiState = 45, kbSkeeverLunge = 46, kiCharacterSelector = 47, kfMinMoveSpeed = 48, kDirection = 49, kiIsCanine = 50, kiTurnMirrored = 51, kIsAttackReady = 52, kTurnDeltaDamped = 53, kIsBashing = 54, kbNoHeadTrack = 55, kcamerafromx = 56, kcamerafromy = 57, kcamerafromz = 58, kwalkBackRate = 59, kiState_BearDefault = 60, km_footPlantedAnkleHeightMS_Front = 61, km_footRaisedAnkleHeightMS_Front = 62, km_maxAnkleHeightMS_Front = 63, km_footPlantedAnkleHeightMS_Rear = 64, km_footRaisedAnkleHeightMS_Rear = 65, km_maxAnkleHeightMS_Rear = 66, km_minCharControllerSeparation = 67, km_maxCharControllerSeparation = 68, km_errorOut = 69, km_hitSomething_0 = 70, km_hitSomething_1 = 71, km_hitSomething_2 = 72, km_hitSomething_3 = 73, kbLegCastResults = 74, kIsSideAttacking = 75, kiState_BearSwimDefault = 76, kiGetUpType = 77, kiGetUpType00 = 78, kiMovementSpeed = 79, kisMoving = 80, kbForceIdleStop = 81, kbFootIKEnable = 82, kisIdleLay = 83, kiState_CowDefault = 84, kiState_DogDefault = 85, kiState_WolfDefault = 86, kiState_SabreCatDefault = 87, kiState_SkeeverDefault = 88, kiState_SkeeverLunge = 89, kiState_HorseDefault = 90, kiState_DeerDefault = 91, kiState_GoatDefault = 92, kiState_HorkerDefault = 93, kiState_MammothDefault = 94, kiState_HorseSprint = 95, kiSyncSprintState = 96, kfTwistDirection = 97, kOldDirection = 98, kSpeedSampled = 99, kwalkBackSpeedMult = 100, kstaggerDirection = 101, kiState_CowSwimDefault = 102, kiState_HorkerSwimDefault = 103, kisSwimming = 104, kiState_DeerDefaultRun = 105, }; uint64_t key = 12283352931604624777; AnimationGraphDescriptorManager::Builder s_builder( aManager, key, AnimationGraphDescriptor( { kbHeadTrackingOn, kbAnimationDriven, kbAllowRotation, kbHeadTracking, kbDisableHeadTrack, kIsRecoiling, kIsStaggering, kIsAttacking, kbSkeeverLunge, kbFootIKEnable, kisMoving, }, { kSpeed, kTurnDelta, kturnSpeedMult, kDirection, kTurnDeltaDamped, kSpeedSampled, kwalkBackSpeedMult, }, { kiSyncSprintState, kiSyncIdleLocomotion, kiSyncTurnState, kiSyncForwardState, kiMovementSpeed, kiCombatStance, })); }