#pragma once void InstallCrashHandler(bool aServer, bool aSkyrim = true); void UninstallCrashHandler(); struct ScopedCrashHandler { ScopedCrashHandler(bool aServer = false, bool aSkyrim = true) { InstallCrashHandler(aServer, aSkyrim); } ~ScopedCrashHandler() { UninstallCrashHandler(); } };