#pragma once #include struct TimeData { static TimeData* Get() noexcept; char pad0[0x8]; // 0x0000 TESGlobal* GameYear; // 0x0008 TESGlobal* GameMonth; // 0x0010 TESGlobal* GameDay; // 0x0018 TESGlobal* GameHour; // 0x0020 TESGlobal* GameDaysPassed; // 0x0028 TESGlobal* TimeScale; // 0x0030 float unk1; // 0x0038 float rawDaysPassed; // 0x003C char pad_40[0x88]; // 0x0040 };