#pragma once #include "MagicItem.h" #include #include #include "BGSListForm.h" struct EnchantmentItem : MagicItem { static EnchantmentItem* Create(const Inventory::EnchantmentData& aData) noexcept; int32_t iCostOverride; int32_t iFlags; MagicSystem::CastingType eCastingType; int32_t iChargeOverride; MagicSystem::Delivery eDelivery; MagicSystem::SpellType eSpellType; float fChargeTime; EnchantmentItem* pBaseEnchantment; BGSListForm* pWornRestrictions; }; static_assert(sizeof(EnchantmentItem) == 0xC0);