#pragma once #include "Widget.h" #include struct ImGuiInputTextCallbackData; struct Console : Widget { Console(); ~Console() override = default; bool OnEnable() override; bool OnDisable() override; void Update(AdminApp& aApp) override; void Log(const TiltedPhoques::String& acpText); bool GameLogEnabled() const; private: static int HandleConsoleHistory(ImGuiInputTextCallbackData* apData); TiltedPhoques::Vector m_outputLines{}; TiltedPhoques::Vector m_consoleHistory{}; int64_t m_consoleHistoryIndex{0}; bool m_newConsoleHistory{true}; bool m_outputShouldScroll{true}; bool m_outputScroll{false}; bool m_inputClear{true}; bool m_disabledGameLog{true}; bool m_focusConsoleInput{false}; char m_Command[0x10000]{0}; };