#pragma once #include "Message.h" using TiltedPhoques::String; struct PlayerDialogueRequest final : ClientMessage { static constexpr ClientOpcode Opcode = kPlayerDialogueRequest; PlayerDialogueRequest() : ClientMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const PlayerDialogueRequest& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && Text == acRhs.Text; } TiltedPhoques::String Text{}; };