#pragma once #include "Message.h" using TiltedPhoques::String; struct NotifyPlayerList final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyPlayerList; NotifyPlayerList() : ServerMessage(Opcode) { } virtual ~NotifyPlayerList() = default; void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyPlayerList& acRhs) const noexcept { return Players == acRhs.Players && GetOpcode() == acRhs.GetOpcode(); } TiltedPhoques::Map Players{}; };