#pragma once #include "Message.h" #include struct NotifyPlayerLevel final : ServerMessage { static constexpr ServerOpcode Opcode = kNotifyPlayerLevel; NotifyPlayerLevel() : ServerMessage(Opcode) { } void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override; void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override; bool operator==(const NotifyPlayerLevel& acRhs) const noexcept { return GetOpcode() == acRhs.GetOpcode() && PlayerId == acRhs.PlayerId; } uint32_t PlayerId{}; uint16_t NewLevel{}; };