#include "PapyrusFunctions.h" #include namespace PapyrusFunctions { bool IsRemotePlayer(Actor* apActor) { spdlog::info("Calling IsRemotePlayer"); auto* pExtension = apActor->GetExtension(); if (!pExtension) return false; return pExtension->IsRemotePlayer(); } bool IsPlayer(Actor* apActor) { spdlog::info("Calling IsPlayer"); auto* pExtension = apActor->GetExtension(); if (!pExtension) return false; return pExtension->IsPlayer(); } } // namespace PapyrusFunctions