#pragma once #include #include "CrashHandler.h" struct TiltedOnlineApp final : App { TiltedOnlineApp(); virtual ~TiltedOnlineApp(); TiltedOnlineApp(TiltedOnlineApp&&) = delete; TiltedOnlineApp(const TiltedOnlineApp&) = delete; TiltedOnlineApp& operator=(TiltedOnlineApp&&) = delete; TiltedOnlineApp& operator=(const TiltedOnlineApp&) = delete; [[nodiscard]] void* GetMainAddress() const override; bool BeginMain() override; bool EndMain() override; void Update() override; bool Attach() override; bool Detach() override; static void InstallHooks2(); protected: void InstallHooks(); void UninstallHooks(); private: void ApplyNvidiaFix() noexcept; CrashHandler m_crashHandler; ID3D11Device* m_pDevice = nullptr; };