F4MP/tiltedcode/Code/client/Games/Skyrim/Forms/TESObjectARMO.h

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#pragma once
#include <Forms/TESForm.h>
struct TESObjectARMO : TESForm
{
[[nodiscard]] bool IsBodyPiece() const noexcept
{
return (slotType & 0x4) != 0; // 0x4 is flag for body piece
}
uint8_t unk20[0x1B8 - sizeof(TESForm)];
uint32_t slotType;
};