F4MP/tiltedcode/Code/client/Games/Skyrim/Misc/GameVM.h

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#pragma once
#include <Misc/BSScript.h>
struct SkyrimVM
{
virtual ~SkyrimVM();
static SkyrimVM* Get();
uint8_t pad8[0x200 - 0x8];
BSScript::IVirtualMachine* virtualMachine;
};
using GameVM = SkyrimVM;