F4MP/tiltedcode/Code/client/Games/Skyrim/Forms/TESGlobal.h

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#pragma once
#include <Forms/TESForm.h>
#include <Misc/BSString.h>
struct TESGlobal : TESForm
{
BSString unk14;
uint8_t unk1C;
uint8_t pad[3];
union
{
uint32_t i;
float f;
};
};
static_assert(offsetof(TESGlobal, f) == 0x34);