mirror of
https://github.com/Jous99/F4MP.git
synced 2026-01-12 16:50:54 +01:00
21 lines
296 B
C
21 lines
296 B
C
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "Entity.h"
|
||
|
|
|
||
|
|
namespace f4mp
|
||
|
|
{
|
||
|
|
class Character : public Entity
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
Character();
|
||
|
|
|
||
|
|
void OnEntityUpdate(librg_event* event) override;
|
||
|
|
|
||
|
|
void OnClientUpdate(librg_event* event) override;
|
||
|
|
|
||
|
|
private:
|
||
|
|
std::vector<float> nodeTransforms;
|
||
|
|
|
||
|
|
double transformTime;
|
||
|
|
};
|
||
|
|
}
|