F4MP/codigos originales/tiltedcode/Code/encoding/Messages/ActivateRequest.h

26 lines
760 B
C
Raw Normal View History

#pragma once
#include "Message.h"
#include <Structs/GameId.h>
struct ActivateRequest final : ClientMessage
{
static constexpr ClientOpcode Opcode = kActivateRequest;
ActivateRequest()
: ClientMessage(Opcode)
{
}
void SerializeRaw(TiltedPhoques::Buffer::Writer& aWriter) const noexcept override;
void DeserializeRaw(TiltedPhoques::Buffer::Reader& aReader) noexcept override;
bool operator==(const ActivateRequest& acRhs) const noexcept { return Id == acRhs.Id && ActivatorId == acRhs.ActivatorId && CellId == acRhs.CellId && PreActivationOpenState == acRhs.PreActivationOpenState && GetOpcode() == acRhs.GetOpcode(); }
GameId Id;
GameId CellId;
uint32_t ActivatorId;
uint8_t PreActivationOpenState;
};