F4MP/codigos originales/tiltedcode/Code/client/Events/PreUpdateEvent.h

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#pragma once
/**
* Register to this event only if you do not use entities,
* this is used to generate the list of valid entities.
*/
struct PreUpdateEvent
{
explicit PreUpdateEvent(const double aDelta)
: Delta(aDelta)
{
}
PreUpdateEvent& operator=(const PreUpdateEvent& acRhs) = default;
double Delta;
};