F4MP/codigos originales/tiltedcode/Code/client/Games/IAnimationGraphManagerHolder.cpp

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#include <TiltedOnlinePCH.h>
#include <Games/Animation/IAnimationGraphManagerHolder.h>
#include <BSAnimationGraphManager.h>
bool IAnimationGraphManagerHolder::SetVariableFloat(BSFixedString* apVariable, float aValue)
{
TP_THIS_FUNCTION(TSetFloatVariable, bool, IAnimationGraphManagerHolder, BSFixedString*, float);
POINTER_SKYRIMSE(TSetFloatVariable, InternalSetFloatVariable, 32887);
return TiltedPhoques::ThisCall(InternalSetFloatVariable, this, apVariable, aValue);
}
bool IAnimationGraphManagerHolder::SetVariableInt(BSFixedString* apVariable, int32_t aValue)
{
TP_THIS_FUNCTION(TSetIntVariable, bool, IAnimationGraphManagerHolder, BSFixedString*, int32_t);
POINTER_SKYRIMSE(TSetIntVariable, InternalSetIntVariable, 32886);
return TiltedPhoques::ThisCall(InternalSetIntVariable, this, apVariable, aValue);
}
bool IAnimationGraphManagerHolder::SetVariableBool(BSFixedString* apVariable, bool aValue)
{
TP_THIS_FUNCTION(TSetBoolVariable, bool, IAnimationGraphManagerHolder, BSFixedString*, bool);
POINTER_SKYRIMSE(TSetBoolVariable, InternalSetBoolVariable, 32885);
return TiltedPhoques::ThisCall(InternalSetBoolVariable, this, apVariable, aValue);
}
bool IAnimationGraphManagerHolder::RevertAnimationGraphManager()
{
TP_THIS_FUNCTION(TRevertAnimationGraphManager, bool, IAnimationGraphManagerHolder);
POINTER_SKYRIMSE(TRevertAnimationGraphManager, InternalRevertAnimationGraphManager, 32883);
return TiltedPhoques::ThisCall(InternalRevertAnimationGraphManager, this);
}
bool IAnimationGraphManagerHolder::IsReady()
{
BSAnimationGraphManager* pAnimationGraph = nullptr;
const auto result = GetBSAnimationGraph(&pAnimationGraph);
if (pAnimationGraph)
pAnimationGraph->Release();
return result;
}