F4MP/codigos originales/tiltedcode/Code/server/Services/WeatherService.h

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#pragma once
#include <Events/PacketEvent.h>
struct World;
struct RequestWeatherChange;
struct RequestCurrentWeather;
struct WeatherService
{
WeatherService(World& aWorld, entt::dispatcher& aDispatcher) noexcept;
~WeatherService() noexcept = default;
TP_NOCOPYMOVE(WeatherService);
protected:
void OnWeatherChange(const PacketEvent<RequestWeatherChange>& acMessage) const noexcept;
void OnRequestCurrentWeather(const PacketEvent<RequestCurrentWeather>& acMessage) const noexcept;
private:
World& m_world;
entt::scoped_connection m_weatherChangeConnection;
entt::scoped_connection m_currentWeatherConnection;
};