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19 lines
458 B
C
19 lines
458 B
C
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#pragma once
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#include <Structs/GameId.h>
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struct RequestEquipmentChanges;
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struct MagicEquipment
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{
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bool operator==(const MagicEquipment& acRhs) const noexcept;
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bool operator!=(const MagicEquipment& acRhs) const noexcept;
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void Serialize(TiltedPhoques::Buffer::Writer& aWriter) const noexcept;
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void Deserialize(TiltedPhoques::Buffer::Reader& aReader) noexcept;
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GameId LeftHandSpell{};
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GameId RightHandSpell{};
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GameId Shout{};
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};
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