F4MP/tiltedcode/Code/client/Games/Skyrim/Interface/Menus/SkillsMenu.h

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#pragma once
#include <Games/Events.h>
#include <Interface/IMenu.h>
struct MenuOpenCloseEvent;
struct MenuEventHandler
{
char pad0[0x10];
};
struct StatsMenu final : IMenu, MenuEventHandler
{
// TBD
};