mirror of
https://github.com/Jous99/F4MP.git
synced 2026-01-13 00:20:54 +01:00
95 lines
3 KiB
C++
95 lines
3 KiB
C++
|
|
#include <Structs/AnimationGraphDescriptorManager.h>
|
||
|
|
#include <Structs/Skyrim/AnimationGraphDescriptor_DraugrBehavior.h>
|
||
|
|
|
||
|
|
AnimationGraphDescriptor_DraugrBehavior::AnimationGraphDescriptor_DraugrBehavior(AnimationGraphDescriptorManager& aManager)
|
||
|
|
{
|
||
|
|
enum Variables
|
||
|
|
{
|
||
|
|
kblendMoveStart = 0,
|
||
|
|
kblendMove1stP = 1,
|
||
|
|
kblendMoveStop = 2,
|
||
|
|
kTurnDelta = 3,
|
||
|
|
kblendDefault = 4,
|
||
|
|
kDirection = 5,
|
||
|
|
kSpeed = 6,
|
||
|
|
kiWantSprint = 7,
|
||
|
|
kiSyncTurnState = 8,
|
||
|
|
kiRightHandType = 9,
|
||
|
|
kiLeftHandType = 10,
|
||
|
|
kbIsSynced = 11,
|
||
|
|
kbAnimationDriven = 12,
|
||
|
|
kIsStaggering = 13,
|
||
|
|
kiSyncIdleLocomotion = 14,
|
||
|
|
kblendFast = 15,
|
||
|
|
kIsAttackReady = 16,
|
||
|
|
kbAllowRotation = 17,
|
||
|
|
kIsBlocking = 18,
|
||
|
|
kIsPlayer = 19,
|
||
|
|
kPitch = 20,
|
||
|
|
kIsFiringBow = 21,
|
||
|
|
kBowZoom = 22,
|
||
|
|
kBoolVariable = 23,
|
||
|
|
kIsEquipping = 24,
|
||
|
|
kIsUnequipping = 25,
|
||
|
|
kbWeapReady = 26,
|
||
|
|
kstaggerMagnitude = 27,
|
||
|
|
kcurrentDefaultState = 28,
|
||
|
|
kbEquipOk = 29,
|
||
|
|
kiWantBlock = 30,
|
||
|
|
ki1HMState = 31,
|
||
|
|
kIsBashing = 32,
|
||
|
|
kiState = 33,
|
||
|
|
kiState_DraugrDefault = 34,
|
||
|
|
kiState_DraugrBlocking = 35,
|
||
|
|
kSampledSpeed = 36,
|
||
|
|
kiEquippedItemState = 37,
|
||
|
|
kbMLh_Ready = 38,
|
||
|
|
kIsCastingLeft = 39,
|
||
|
|
kIsCastingRight = 40,
|
||
|
|
kInDualMagicState = 41,
|
||
|
|
kIsCastingDual = 42,
|
||
|
|
kIsInCastStateDamped = 43,
|
||
|
|
kIsBlockHit = 44,
|
||
|
|
kbWantCastLeft = 45,
|
||
|
|
kIsInCastState = 46,
|
||
|
|
kBlendAcc = 47,
|
||
|
|
kbInMoveState = 48,
|
||
|
|
kIsPowerAttacking = 49,
|
||
|
|
kbCastReady = 50,
|
||
|
|
kbVoiceReady = 51,
|
||
|
|
kbWantCastVoice = 52,
|
||
|
|
kTimeDelta = 53,
|
||
|
|
kiState_DraugrRanged = 54,
|
||
|
|
kiState_Draugr1HM = 55,
|
||
|
|
kiState_DraugrBattleAxe = 56,
|
||
|
|
kiState_DraugrGreatSword = 57,
|
||
|
|
kiState_DraugrH2H = 58,
|
||
|
|
kiState_DraugrBow = 59,
|
||
|
|
kiState_DraugrBowDrawn = 60,
|
||
|
|
kiState_Draugr2GSBlocking = 61,
|
||
|
|
kiState_Draugr2HMBlocking = 62,
|
||
|
|
kbHeadTrackingOn = 63,
|
||
|
|
kTargetLocation = 64,
|
||
|
|
kcamerafromx = 65,
|
||
|
|
kcamerafromy = 66,
|
||
|
|
kcamerafromz = 67,
|
||
|
|
kbCanHeadTrack = 68,
|
||
|
|
kIsBleedingOut = 69,
|
||
|
|
kbHeadTracking = 70,
|
||
|
|
kiState_DraugrShieldBlocking = 71,
|
||
|
|
kblendCyclic = 72,
|
||
|
|
kstaggerDirection = 73,
|
||
|
|
kbInFurniture = 74,
|
||
|
|
kiGetUpType = 75,
|
||
|
|
ktest = 76,
|
||
|
|
};
|
||
|
|
|
||
|
|
uint64_t key = 1556693752012287718;
|
||
|
|
|
||
|
|
AnimationGraphDescriptorManager::Builder s_builder(
|
||
|
|
aManager, key,
|
||
|
|
AnimationGraphDescriptor(
|
||
|
|
{kbAnimationDriven, kIsAttackReady, kbAllowRotation, kIsFiringBow, kIsEquipping, kIsUnequipping, kbWeapReady, kbEquipOk, kbMLh_Ready, kbCastReady, kbCanHeadTrack, kbHeadTracking}, {kTurnDelta, kDirection, kSpeed, kSampledSpeed},
|
||
|
|
{kiSyncTurnState, kiRightHandType, kiLeftHandType, kiSyncIdleLocomotion, kcurrentDefaultState, kiState}));
|
||
|
|
}
|